Tools reference
Cameras & Lights
Add and configure cameras (including depth of field) and lights. Set 3D material options on layers.
set_comp_renderer to switch renderers.Cameras
Cameras control the viewpoint in a 3D composition. One-Node cameras move freely; Two-Node cameras always point at a target point of interest.
add_camera_layerAdd a camera layer with specified type (One-Node or Two-Node) and preset (e.g. 50mm, 35mm).
set_camera_optionsSet camera properties: zoom, focal length, field of view, film size.
set_camera_dofConfigure depth of field: enable/disable, focus distance, aperture, blur level.
get_layer_infoGet layer info for a camera layer — includes camera type and current options.
Lights
Lights illuminate 3D layers. Ambient lights affect the whole scene. Spot, Point, and Parallel lights can cast shadows and be aimed.
add_light_layerAdd a light layer with specified type: Ambient, Spot, Point, or Parallel.
set_light_optionsConfigure light properties: intensity, color, cone angle, cone feather, shadow settings.
list_lights_camerasList all camera and light layers in a composition.
Material options
set_material_optionsSet 3D material options on a layer: casts shadows, accepts shadows, accepts lights, ambient, diffuse, specular, shininess.